Monday, January 14, 2008
The Evolution of Video Games
Yeah, another video game post, and I know many of you have given up on video game consoles once you hit 17 but just hear me out. I'm playing this game, called The Darkness. It's a first person shooter (so many games on the Xbox 360 are a FPS it may start to get repetitive) and it got good reviews so I picked it up for $20 during a boxing day sale and just started playing it now. This one scene in the game gives you an idea of how far games have come.
You're this 21 year old guy who works as a contract killer for the mob. You have a girlfriend, Jenny, who doesn't know this about you. Your character, Jackie, visits her apartment for his birthday. After choosing whether or not you want to tell her the truth about your profession, she invites you to watch TV. If you choose to sit down, she talks to you for awhile before using the remote. As a sidebar, the game gives you the option to leave at any time but I wanted to see where this was headed. Soon enough, your character gets a first person perspective smooch on the lips that gives you 10 "gaming" points for being romantic but that's not what impressed me. A movie on the TV is playing, To Kill a Mockingbird. Jenny falls asleep and the movie keeps running. Now you have the option of leaving but I wanted to see if anything would happen. THE MOVIE KEEPS GOING! 15 minutes later the movie is still on and sure enough, a Google search reveals your character can sit down and watch the entire film. In addition, I also found out that another movie, Frank Sinatra's The Man with the Golden Arm, is also in the game and you can watch it from start to finish on a different level.
Now the "TV" in the game itself takes up maybe 10% of your screen, but still, the way video game developers aim for realism and deliver is truly impressive. I wonder what an Xbox...uh...720 in the future will look like?
You're this 21 year old guy who works as a contract killer for the mob. You have a girlfriend, Jenny, who doesn't know this about you. Your character, Jackie, visits her apartment for his birthday. After choosing whether or not you want to tell her the truth about your profession, she invites you to watch TV. If you choose to sit down, she talks to you for awhile before using the remote. As a sidebar, the game gives you the option to leave at any time but I wanted to see where this was headed. Soon enough, your character gets a first person perspective smooch on the lips that gives you 10 "gaming" points for being romantic but that's not what impressed me. A movie on the TV is playing, To Kill a Mockingbird. Jenny falls asleep and the movie keeps running. Now you have the option of leaving but I wanted to see if anything would happen. THE MOVIE KEEPS GOING! 15 minutes later the movie is still on and sure enough, a Google search reveals your character can sit down and watch the entire film. In addition, I also found out that another movie, Frank Sinatra's The Man with the Golden Arm, is also in the game and you can watch it from start to finish on a different level.
Now the "TV" in the game itself takes up maybe 10% of your screen, but still, the way video game developers aim for realism and deliver is truly impressive. I wonder what an Xbox...uh...720 in the future will look like?
Comments:
<< Home
Ooooookay, the cover of that game does NOT say "hang out and watch old movies with your virtual girlfriend" to me...
Post a Comment
Subscribe to Post Comments [Atom]
<< Home
Subscribe to Posts [Atom]